Playback and Recording : Punch Recording Modes : DestructivePunch Audio Recording

DestructivePunch Audio Recording
(Pro Tools HD and Pro Tools with Complete Production Toolkit Only)
DestructivePunch is a destructive recording mode that lets you punch in and out on during playback, while preserving a contiguous audio file on each punched track. Like TrackPunch mode, DestructivePunch mode lets you punch tracks in and out individually (one at a time) or punch multiple tracks in and out simultaneously.
Unlike QuickPunch and TrackPunch, DestructivePunch replaces audio within the target parent file. DestructivePunch is essentially a destructive version of TrackPunch mode. Where TrackPunch always records audio to a new file in the background, DestructivePunch destructively records audio directly into the original file, using a fixed 10-millisecond linear crossfade. No additional clips are created when recording in DestructivePunch mode. Up to 200 “running punches” can be performed in a track during a single DestructivePunch pass.
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DestructivePunch recording is not supported with AudioSuite rendered clips with handles. You can consolidate such clips if you need to use DestructivePunch.